Ever since the game of roulette first gained popularity, players have been trying to devise a strategy that will help them predict correctly which number the little white ball will land on. It is important to consider the fact that roulette is a game that revolves around chance, so no strategy can help you predict the outcome of the next spin of the wheel. By the same token, what happened in the past has no bearing on what will happen during the upcoming rounds.
Even more so, when one plays the game online, the outcomes of each round will be determined by a Random Number Generator. When land-based casinos are concerned, sometimes, there are the so-called “biased” wheels that further boost the edge the house has gained over players.
As it seems, one of the questions most players ask themselves as they join the roulette table is how to pick a number to bet on. This causes them to make use of various techniques while trying to predict which the next winning number will be.
While some players are guided by the idea about hot and cold numbers, others prefer betting on the action numbers. This article aims at cutting the frills of this method of betting on roulette and elaborating on its effectiveness.
Like many games of chance found at a casino, roulette comes with its own set of superstitions and myths. Regardless of how many numbers on a roulette wheel, many gamblers like to know which numbers are ‘hot roulette’ numbers and which are ‘cold roulette’ numbers. Hot Numbers Roulette System. In this roulette strategy you will have the chance to play on 'hot numbers' and more likely biased numbers. As part of our data analysis, one method we devised was to break the results down into groups of 30 spins at a time. We then analysed the patterns that were developing across these 30 spin groups, especially.
What are Action Numbers?
Assuming that there are no damages or imperfections and the wheel is not biased, the pockets on roulette wheels are of the same length and width. A biased roulette wheel will be such that produces results different from those dictated by chance. Generally speaking, the causes for this might be different, but on most occasions, biases are exhibited because of a manufacturing defect or the repeated usage of the wheel.
What is worth noting about roulette wheels is that there might be section or pocket bias. Sometimes, dynamic bias can also be discerned, but players should be mindful that it exists only for a short time.
Still, it is important to note that biases will not be detected right away and instead, a much closer observation of the wheel will be needed.
Most of the time, roulette wheels are practically the same and the pockets with the numbers are arranged in the same sequence. Of course, it depends on whether you are playing American or European roulette since the arrangement of the numbers on the European wheel differs from that on the American wheel.
Such is the case when players are betting on the so-called action numbers. These are called “action” numbers because when the ball spins around the edge of the wheel, it typically lands on one of these numbers or in close proximity to one of them. From this, it follows that action numbers are evenly spread around the wheel, which makes it difficult for the ball to land on a number that is not covered.
The truth about casinos. The action numbers on a double-zero American wheel are as follows – 10, 11, 12, 13, 14, 15, 17, 18, 20, 21, 28, 29, 30, 31, 32 and 33. All numbers that are not included in the above group are called “clicks”.
If you look at the wheel, you will notice that the above-listed numbers are indeed spread in such a way so that they are never more than six pockets away from each other. Two of the action numbers have four “clicks” on one side. One of them is 14, which has two clicks on one side and four clicks on the other. Then again, number 33 has four clicks on one side and no clicks at all on the other.
![Roulette Roulette](https://scienceblogs.com/files/startswithabang/files/2017/06/jhud17-image43-2.jpg)
If you drop the ball at random in one of the pockets that do not contain an action number, you will notice it still lands in close proximity to one of the action numbers in the group. In other words, the said action numbers are spread in such a way so that they are “in action” or in play most of the time. In theory, you minimise your chances of losing because the probability of the white ball to land on one of these numbers is exceptionally high. Then again, if you play the action numbers as a group, you can limit the amounts you will put on a stake until you start winning.
Perhaps, the question you are asking yourself now is how to bet on these numbers. In fact, they can be grouped in different ways as for example, numbers 10, 11, 12, 13, 14, and 15 can be included in a double Street bet, so you can wager three chips between numbers 10 and 13. With action numbers 28, 29, 30, 31, 32, and 33, you can place a double Street bet and wager three chips between numbers 28 and 31. Then again, numbers 17, 18, 20, and 21 make for a Corner bet, so you can wager one chip on this group of numbers.
Needless to say, the payoffs players will be offered will not be the same and will be determined by the winning number. Therefore, if one of the numbers that are incorporated into the Street bet becomes a winning one, players will get paid out at the rate of 11:1. If the winning number is included in the Corner bet, however, the payouts players will be awarded will be 8:1.
If you decide to give this approach of betting on roulette a shot, you will boost your chances of winning by covering a considerable section of the wheel with fewer chips because a total of 7 chips will be needed so as to bet on these numbers. What is important to note is that this is considered the most basic approach towards betting on the action numbers.
As it seems, some gambling enthusiasts prefer to lay a Six-line bet on the numbers 31 through 36. In order to cover the rest of the action numbers, gambling enthusiasts simply need to place Straight-up bets.
This approach is also highly favoured by roulette fans due to the fact that the wins they will collect for their wagers will be much heftier. As you probably know, when a Straight bet becomes a winning one, you will get paid at the rate of 35:1.
Hot and Cold Numbers
The concept behind hot and cold numbers is relatively simple. If a given number is spun more frequently in the last few draws, it is considered a “hot” number. With “cold” numbers, it is precisely the opposite – they have been spun less frequently in recent draws.
Fibonacci Betting System
Betting on the Action Numbers
Roulette Money Management
Gambling Discipline
ROI and Return to Player
Best Casinos to Play Roulette
Betting on the Action Numbers
Roulette Money Management
Gambling Discipline
ROI and Return to Player
Best Casinos to Play Roulette
Betting on Hot Numbers in Roulette
As you can see, hot numbers are simply repeating numbers that have been spun more frequently. So, according to the systems that dictate betting on hot numbers, if a given number has been spun X times in Y spins, it is considered a hot number, and players are required to wager on the said number for Z spins. It is important to mention that hot numbers are not necessarily spun several times in a row because they simply come up more frequently than cold numbers.
For instance, if number 24 has been spun five times in the last 36 spins, it is considered a hot number. Therefore, you are expected to place flat or level bets on number 24 for the following 36 spins of the wheel or until this number is spun again. If you win with that number, you stop betting on it and wait to see which the next hot number will be.
If you play the game online, there will be no need to write down which numbers come up more frequently. Many online roulette variations display statistics regarding the hot and the cold numbers, providing players with all the information they need on which numbers have been spun repeatedly within a given period of time.
It is important to remember that just because a given number has come up five or six times in the last fifty draws, there is no guarantee it will be spun again soon.
As it seems, the idea that some numbers are hot while others are cold is a fallacious belief many roulette players fall prey to. In the event that you are making your first steps in betting on the table game, you need to bear in mind that a number will not become overheated if it has hit several times after several spins of the wheel have taken place.
Even if it seems to you that a specific event has taken place a disproportionate number of times, this should not make you think that its occurrence will be less on the cards as well.
An essential detail many roulette lovers tend to overlook is that no matter how many spins of the wheel have taken place and which numbers have hit during the previous rounds, the chances of each number to become a winning one will invariably be the same.
Betting on Cold Numbers in Roulette
As was mentioned above, numbers which have been spun less frequently in the recent draws are referred to as cold numbers. Such numbers are sometimes called sleepers or overdue numbers as well. Many players prefer to place inside bets on such numbers because of the notion that if a given number has not been spun in a long time, it is overdue and will win on the next spins of the wheel.
On the surface, this idea seems to be logical. Since the chances of any given number to win are 1 out of 37 (or 1 out of 38 on American wheels), the expectation is that each number will win an average of once every 37 spins. If number 23, for example, has been a “sleeper” for the last 60 or 70 spins, it is expected to “wake up” and appear on the following spins. This is known as the “law of average” but it can be relied on only over very prolonged periods of time. And in roulette, a long period of time means thousands of spins of the wheel.
If a given number comes up extremely rarely, this might mean that the wheel in land-based venues is biased, either intentionally or unintentionally. For example, if number 23 has not been spun lately, this might indicate that the pad at the bottom of its pocket has been replaced during the routine maintenance of the wheel. The new pad may cause the ball to bounce off the pocket more easily and thus, reduce the probability of number 23 being spun. As we mentioned above, biases are a rarity nowadays because of the strict control roulette wheels are subject to.
No matter how tempting the idea to bet on such numbers is, believing that when a number has not hit for a long time, it will certainly show up very soon is equally incorrect as the idea about hot numbers.
The Gambler’s Fallacy
Players who place even-money wagers or bet on hot and cold numbers often fall prey to the so-called “Gambler’s fallacy” which is the false belief that the outcome of random spins is affected by and depends on the previous spins. Such players assume that if a given number has not come up in quite a while, it is bound to win on one of the following spins because it is “overdue”. Or the contrary, a specific number has appeared more often in a given period of time, so its chances of appearing again on the next spin are smaller.
If you blindly base your decisions on the gambler’s fallacy, you should be prepared that you will lose money in the long run.
However, if you play the game on an unbiased wheel or online, where the outcome is determined by a Random Number Generator, the probability of 1:37 of each number coming up does not change from one spin to another. After all, roulette wheels do not have a memory and do not favour some numbers over the others.
The outcome of each spin is not affected by previous and subsequent spins. If the wheel is indeed random, the probability of any given number coming up remains 1 out of 37, no matter when was the last time that number was spun. That is why players are often recommended to avoid placing Straight Up inside bets on sleepers or overdue numbers. Even more so, when one considers the fact that cold numbers become hot numbers after a specific number of spins and vice versa.
While betting on roulette, gambling aficionados should bear in mind that in spite of the fact that the chances of a specific number to hit on the next spin are invariably the same, this does not mean that all numbers will hit if the wheel is spun 37 or 38 times.
During the course of these spins, gambling aficionados will notice that some numbers might come up two or three times, while others might not hit at all.
As likely as not, players might have heard the terms expectation and variance. So as to make sure that roulette lovers know what these terms are all about, we will provide as an example a toss of a coin.
As likely as not, players might have heard the terms expectation and variance. So as to make sure that roulette lovers know what these terms are all about, we will provide as an example a toss of a coin.
Needless to say, when a coin toss is concerned, there are just two possible outcomes as players can see either heads or tails, which therefore means that the chances of each of these outcomes to occur are 50%.
What is important to note, however, is that if the coin is tossed a larger number of times, what expectation dictates is that ultimately, heads will have occurred approximately the same number of times as tails. In spite of the fact that the chances of each of these outcomes to take place is 50%, players can toss the coin 100 times, and see heads 20 times, and tails 80 times.
This is exactly where variance comes into play as it is used to describe how results deviate from the outcomes that are expected to turn up on average. A vital thing to remember is that the outcomes of random events such as the spins of the roulette wheel will not be evenly distributed during a smaller period of time.
Therefore, variance will tail off with each new spin of the roulette wheel or toss of the coin. So, avid casino fans should expect to see heads just as many times as tails after a significantly larger number of tosses of the coin. The same applies to the game of roulette, which comes to explain why basing your wagers on the belief about hot and cold numbers is completely mistaken.
One more thing casino enthusiasts need to take into account when roulette is concerned is that not all types of bets are equally volatile. Naturally, wagers that are laid on individual numbers are the most volatile ones and are followed by Split bets. Since the chances of winning when you place a Street, Corner, or Double Street bets are not that low, such wagers remain in the middle of the spectrum in terms of volatility. The roulette wagers with the lowest volatility, however, are the ones that pay even money.
If you are looking to make the most out of your roulette betting session and win bigger, it is recommended to opt for wagers that cover fewer numbers. Yet, you should not forget that in such cases, you will not stand that good chance of scoring a win. And vice versa, in the event that you wish to spend more time playing at the roulette table and reduce the possibility of losing, placing wagers that cover several numbers will be the way to go. As you might expect, your chances of getting a massive win will diminish significantly.
In other words, players should not get overly excited when they notice that some numbers are hot, while others are cold. What poses as an issue is that in roulette, which the hot and cold numbers will remain is highly unpredictable.
What Problems Does the Gambler’s Fallacy Create
It is an often occurrence that players fall prey to the belief that the outcome of random events is in some way related and even influenced by the outcomes of events that have already taken place.
Most often, this happens at the roulette table, and players tend to forget that the chances each of the numbers to hit are invariably 1 to 37 and 1 to 38 when European and American-style roulette games are concerned.
Neglecting this essential detail might have a major impact on your bankroll, especially if you find it hard to remain disciplined during your betting session.
As gambling enthusiasts might already know, wagers placed on Red and Black pay even money, but the chances of each of these possible outcomes to occur are not 50/50 simply because of the presence of the single and double-zero pockets. Still, this does not mean that the probability of a red or black number to hit is not equal.
Let’s assume that the small white ball has fallen in a red pocket during the previous 10 spins of the wheel, which therefore means that next time, it will surely land in a black pocket. Although this cannot be further from the truth, you can still see players that will put significant sums on a stake that black will win because red has already come up several times in a row.
When the decisions gambling enthusiasts make are influenced by the gambler’s fallacy, most of the time, they end up with drained bankrolls.
Gambler’s Fallacy and Roulette Betting Systems
Another widespread misconception among gambling enthusiasts is that applying a roulette betting system can give them a leg up to win big.
Depending on the type of betting system, players will be required to boost the amount they will put on a stake when they lose and cut it down after a win, while others function in the exact opposite manner.
In spite of the fact that some betting systems that are based on positive progressions might be of use if players are looking to receive smaller wins, they should be mindful of the fact that ultimately, the usage of roulette betting systems is doomed to fail because they are not the key to massive wins. Betting systems that are based on negative progressions are even more unreliable for the simple reason that they can easily eat up the bankroll of players, thus making it impossible to reach the point at which they will get a profit or make up for their previous losses.
Yet, the main reason why betting systems are flawed when applied to the game of roulette is that they develop according to the outcomes of the previous spins of the wheel.
Conclusion
Being an exceptionally thrilling casino game, roulette is immensely popular among old hands and rookies. The mistakes players should avoid so as to ensure that they will have a whale of their time include making use of betting systems and allowing the gambler’s fallacy to guide them.
When betting on the action numbers is concerned, some players might enjoy this approach simply because their chances of winning will be much higher. Still, greater odds of winning translates into smaller wins, which is a detail that is worth noting too.
- Roulette Analysis
- Miscellaneous
Introduction
The Gambler's Fallacy is the mistaken belief that if an independent event has not happened in a long time, then it becomes overdue and more likely. It is also equally incorrect that if an outcome has happened a disproportionate number of times lately, compared to statistical expectations, then it becomes overheated and less likely to occur the next time. An example of this fallacious thinking might be that if the number 23 hasn't been drawn in a 6-49 lottery the last 100 games, then it becomes more likely to be drawn during the next drawing.
Many worthless betting strategies and systems are based on belief in the Gambler's Fallacy. I got the idea for writing about this after reading an 888 online roulette article by Frank Scoblete entitled How to Take Advantage of Roulette Hot Spots. In that article, Scoblete recommends taking a count of each outcome for 3,700 spins in single-zero roulette and 3,800 spins in double-zero roulette in the hunt for 'hot numbers.' Never mind that this would take about 100 hours to make this many observations, assuming the industry standard of 38 spins per hour.
Before going further, let me say that I strongly believe modern roulette wheels made by top brands like Cammegh are extremely precise and any bias would be minuscule compared to the house advantage. Thus, testing a modern roulette for bias would be a total waste of time. Now, testing a 30-year-old hand-me-down wheel in a banana republic might be another story. However, you're on your own if you win a lot of money from said casino and try to leave with it.
That said, if you track 3,800 outcomes in single-zero roulette, the average number of times any number will hit is 3800/38=100. I ran a simulation of over 1.3 trillion spins, counting how many times each number was hit, sorting the outcomes to find the most frequent number and how many times it was observed, and keeping a count of how many times the most frequent number in each simulation was seen.
Hottest Number in 3,800 Spins of Double-Zero Roulette
As a former actuary, I hate to use a layman's term like the 'hottest number,' but that is how gamblers talk so will go with that. That said, following are the results of the count of the hottest number in millions of 3800-spin simulations.
Count of the Hottest Number in 3,800 Spins on Double-Zero Wheel
Statistic | Value |
---|---|
Mean | 122.02 |
Median | 121 |
Mode | 120 |
90th Percentile | 128 |
95th Percentile | 131 |
99th Percentile | 136 |
99.9th Percentile | 142 |
Here is what the table above means in plain simple English.
- The mean, or average, count of the hottest number is 122.02.
- The median count of the most frequent number is 121. This means that over 50% of time the most frequent number appeared 121 times or less, as well as 121 times or more. This is possible because the probability of 121 observations is in both groups.
- The mode, or most count of the hottest number is 120, which happens 8.29% of the time.
- The 90th percentile is the smallest number such that the probability the count of the hottest number is at least 90% .
- The 95th percentile is the smallest number such that the probability the count of the hottest number is at least 95%.
- The 99th percentile is the smallest number such that the probability the count of the hottest number is at least 99%.
- The 99.9th percentile is the smallest number such that the probability the count of the hottest number is at least 99.9%.
Hottest Number in 3,700 Spins of Single-Zero Roulette
The results are very similar with 3,700 spins tracked on a single-zero wheel. Following is a summary of the results.
Count of the Hottest Number in 3,700 Spins on Single-Zero Wheel
Statistic | Value |
---|---|
Mean | 121.90 |
Median | 121 |
Mode | 120 |
90th Percentile | 128 |
95th Percentile | 131 |
99th Percentile | 136 |
99.9th Percentile | 142 |
The following table shows the full results of the simulation on both wheels. The two commulative columns show the probability that the count of the hottest number is the number on the left column or more. For example, the probability the hottest number in 3,700 spins of single-zero roulette is 130 or more is 0.072044.
Summary of the Count of the Hottest Number in 3,700 Spins of Single-Zero Roulette and 3,800 spins of Double-Zero Roulette
Count | Probability Single Zero | Cummulative Single Zero | Probability Double Zero | Cummulative Double Zero |
---|---|---|---|---|
160 or More | 0.000001 | 0.000001 | 0.000001 | 0.000001 |
159 | 0.000000 | 0.000001 | 0.000000 | 0.000001 |
158 | 0.000001 | 0.000001 | 0.000001 | 0.000001 |
157 | 0.000001 | 0.000002 | 0.000001 | 0.000002 |
156 | 0.000001 | 0.000003 | 0.000001 | 0.000003 |
155 | 0.000002 | 0.000005 | 0.000002 | 0.000005 |
154 | 0.000003 | 0.000009 | 0.000003 | 0.000008 |
153 | 0.000005 | 0.000013 | 0.000005 | 0.000013 |
152 | 0.000007 | 0.000020 | 0.000008 | 0.000021 |
151 | 0.000012 | 0.000032 | 0.000012 | 0.000033 |
150 | 0.000017 | 0.000049 | 0.000018 | 0.000051 |
149 | 0.000026 | 0.000075 | 0.000027 | 0.000077 |
148 | 0.000038 | 0.000114 | 0.000041 | 0.000118 |
147 | 0.000060 | 0.000174 | 0.000062 | 0.000180 |
146 | 0.000091 | 0.000265 | 0.000092 | 0.000273 |
145 | 0.000132 | 0.000397 | 0.000137 | 0.000409 |
144 | 0.000195 | 0.000592 | 0.000199 | 0.000608 |
143 | 0.000282 | 0.000874 | 0.000289 | 0.000898 |
142 | 0.000409 | 0.001283 | 0.000421 | 0.001319 |
141 | 0.000580 | 0.001863 | 0.000606 | 0.001925 |
140 | 0.000833 | 0.002696 | 0.000860 | 0.002784 |
139 | 0.001186 | 0.003882 | 0.001215 | 0.003999 |
138 | 0.001652 | 0.005534 | 0.001704 | 0.005703 |
137 | 0.002315 | 0.007849 | 0.002374 | 0.008077 |
136 | 0.003175 | 0.011023 | 0.003286 | 0.011363 |
135 | 0.004355 | 0.015378 | 0.004489 | 0.015852 |
134 | 0.005916 | 0.021295 | 0.006088 | 0.021940 |
133 | 0.007939 | 0.029233 | 0.008196 | 0.030136 |
132 | 0.010601 | 0.039834 | 0.010908 | 0.041044 |
131 | 0.013991 | 0.053824 | 0.014384 | 0.055428 |
130 | 0.018220 | 0.072044 | 0.018757 | 0.074185 |
129 | 0.023498 | 0.095542 | 0.024114 | 0.098299 |
128 | 0.029866 | 0.125408 | 0.030603 | 0.128901 |
127 | 0.037288 | 0.162696 | 0.038228 | 0.167130 |
126 | 0.045771 | 0.208467 | 0.046898 | 0.214027 |
125 | 0.055165 | 0.263632 | 0.056310 | 0.270337 |
124 | 0.064853 | 0.328485 | 0.066020 | 0.336357 |
123 | 0.074178 | 0.402662 | 0.075236 | 0.411593 |
122 | 0.081929 | 0.484591 | 0.082885 | 0.494479 |
121 | 0.087158 | 0.571750 | 0.087696 | 0.582174 |
120 | 0.088520 | 0.660269 | 0.088559 | 0.670734 |
119 | 0.084982 | 0.745252 | 0.084406 | 0.755140 |
118 | 0.076454 | 0.821705 | 0.075245 | 0.830385 |
117 | 0.063606 | 0.885312 | 0.061851 | 0.892236 |
116 | 0.048069 | 0.933381 | 0.046111 | 0.938347 |
115 | 0.032432 | 0.965813 | 0.030604 | 0.968952 |
114 | 0.019117 | 0.984930 | 0.017664 | 0.986616 |
113 | 0.009567 | 0.994496 | 0.008614 | 0.995230 |
112 | 0.003894 | 0.998390 | 0.003420 | 0.998650 |
111 | 0.001257 | 0.999647 | 0.001065 | 0.999715 |
110 | 0.000297 | 0.999944 | 0.000243 | 0.999958 |
109 | 0.000050 | 0.999994 | 0.000038 | 0.999996 |
108 or Less | 0.000006 | 1.000000 | 0.000004 | 1.000000 |
Count of the Hottest Numbers in 300 Spins in Double-Zero Roulette
What if you don't want to spend 100 hours gathering data on a single wheel? Some casinos are kind enough to give you, on a silver platter, the number of times in the last 300 spins the four 'hottest' and 'coolest' numbers occurred. The image at the top of the page shows an example taken on a double-zero wheel at the Venetian.
In 300 spins, the average number of wins on a double-zero wheel for any number is 300/38=7.9. As you can see from the image above, the four hottest numbers were 20, 5, 29, and 2, which occurred 15, 14, 13, and 12 times respectively. Is this unusual? No. In a simulation of over 80 billion spins, the most frequent number, in 300-spin experiments, appeared most frequently at 14 times with a probability of 27.4%. The most likely total of the second, third, and fourth most frequent numbers was 13, 12, and 12 times respectively, with probabilities of 37.9%, 46.5%, and 45.8%. So the results of the 'hottest' numbers in the image above were a little more flat than average.
The following table shows the probabilities of the four hottest numbers in 300 spins of double-zero roulette. For example, the probability the third most frequent number happens 15 times is 0.009210.
Roulette Hot Numbers Free
Count of the Hottest Four Numbers in 300 Spins on a Double-Zero Wheel
Observations | Probability Most Frequent | Probability Second Most Frequent | Probability Third Most Frequent | Probability Fourth Most Frequent |
---|---|---|---|---|
25 or More | 0.000022 | 0.000000 | 0.000000 | 0.000000 |
24 | 0.000051 | 0.000000 | 0.000000 | 0.000000 |
23 | 0.000166 | 0.000000 | 0.000000 | 0.000000 |
22 | 0.000509 | 0.000000 | 0.000000 | 0.000000 |
21 | 0.001494 | 0.000001 | 0.000000 | 0.000000 |
20 | 0.004120 | 0.000009 | 0.000000 | 0.000000 |
19 | 0.010806 | 0.000075 | 0.000000 | 0.000000 |
18 | 0.026599 | 0.000532 | 0.000003 | 0.000000 |
17 | 0.060526 | 0.003263 | 0.000060 | 0.000001 |
16 | 0.123564 | 0.016988 | 0.000852 | 0.000020 |
15 | 0.212699 | 0.071262 | 0.009210 | 0.000598 |
14 | 0.274118 | 0.215025 | 0.068242 | 0.011476 |
13 | 0.212781 | 0.379097 | 0.283768 | 0.117786 |
12 | 0.067913 | 0.270747 | 0.464748 | 0.457655 |
11 | 0.004615 | 0.042552 | 0.168285 | 0.383900 |
10 | 0.000017 | 0.000448 | 0.004830 | 0.028544 |
9 | 0.000000 | 0.000000 | 0.000001 | 0.000020 |
Total | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
The next table shows the mean, median, and mode for the count of the first, second, third, and fourth hottest numbers in millions of 300-spin simulations of double-zero roulette.
Summary of the Count of the Four Most Frequent Numbers in 300 Spins of Double-Zero Wheel
Order | Mean | Median | Mode |
---|---|---|---|
First | 14.48 | 14 | 14 |
Second | 13.07 | 13 | 13 |
Third | 12.27 | 12 | 12 |
Fourth | 11.70 | 12 | 12 |
Count of the Coolest Numbers in 300 Spins in Double-Zero Roulette
The next table shows the probability of each count of the four collest numbers in 300 spins of double-zero roulette.
Count of the Coolest Four Numbers in 300 Spins on a Double-Zero Wheel
Observations | Probability Least Frequent | Probability Second Least Frequent | Probability Third Least Frequent | Probability Fourth Least Frequent |
---|---|---|---|---|
0 | 0.012679 | 0.000063 | 0.000000 | 0.000000 |
1 | 0.098030 | 0.005175 | 0.000135 | 0.000002 |
2 | 0.315884 | 0.088509 | 0.012041 | 0.001006 |
3 | 0.416254 | 0.420491 | 0.205303 | 0.063065 |
4 | 0.150220 | 0.432638 | 0.595139 | 0.522489 |
5 | 0.006924 | 0.052945 | 0.185505 | 0.401903 |
6 | 0.000008 | 0.000180 | 0.001878 | 0.011534 |
Total | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
The next table shows the mean, median, and mode for the count of the first, second, third, and fourth coolest numbers in the 300-spin simulations of double-zero roulette.
Summary of the count of the Four Least Frequent Numbers on a Double-Zero Wheel
Order | Mean | Median | Mode |
---|---|---|---|
Least | 2.61 | 3 | 3 |
Second Least | 3.44 | 3 | 4 |
Third Least | 3.96 | 4 | 4 |
Fourth Least | 4.36 | 4 | 4 |
Count of the Hottest Numbers in 300 Spins of Single-Zero Roulette
In 300 spins, the average number of wins on a single-zero wheel for any number is 300/37=8.11. The next table shows the probability of each count of the four coolest numbers in 300 spins of double-zero roulette. For example, the probability the third most frequent number happens 15 times is 0.015727.
Count of the Hottest Four Numbers in 300 Spins on a Single-Zero Wheel
Observations | Probability Most Frequent | Probability Second Most Frequent | Probability Third Most Frequent | Probability Fourth Most Frequent |
---|---|---|---|---|
25 or More | 0.000034 | 0.000000 | 0.000000 | 0.000000 |
24 | 0.000078 | 0.000000 | 0.000000 | 0.000000 |
23 | 0.000245 | 0.000000 | 0.000000 | 0.000000 |
22 | 0.000728 | 0.000000 | 0.000000 | 0.000000 |
21 | 0.002069 | 0.000002 | 0.000000 | 0.000000 |
20 | 0.005570 | 0.000018 | 0.000000 | 0.000000 |
19 | 0.014191 | 0.000135 | 0.000000 | 0.000000 |
18 | 0.033833 | 0.000905 | 0.000008 | 0.000000 |
17 | 0.074235 | 0.005202 | 0.000125 | 0.000001 |
16 | 0.144490 | 0.025286 | 0.001624 | 0.000050 |
15 | 0.232429 | 0.097046 | 0.015727 | 0.001286 |
14 | 0.269735 | 0.259360 | 0.101259 | 0.021054 |
13 | 0.177216 | 0.382432 | 0.347102 | 0.175177 |
12 | 0.043266 | 0.208137 | 0.429715 | 0.508292 |
11 | 0.001879 | 0.021373 | 0.102979 | 0.283088 |
10 | 0.000003 | 0.000103 | 0.001461 | 0.011049 |
9 | 0.000000 | 0.000000 | 0.000000 | 0.000002 |
Total | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
The next table shows the mean, median, and mode for the count of the first, second, third, and fourth hottest numbers in millions of 300-spin simulations of double-zero roulette.
Summary — Count of the Four Hottest Numbers — Double-Zero Wheel
Order | Mean | Median | Mode |
---|---|---|---|
First | 14.74 | 15 | 14 |
Second | 13.30 | 13 | 13 |
Third | 12.50 | 12 | 12 |
Fourth | 11.92 | 12 | 12 |
Count of the Coolest Numbers in 300 Spins in Single-Zero Roulette
The next table shows the probability of each count of the four coolest numbers in 300 spins of double-zero roulette. For example, the probability the third coolest numbers will be observed five times is 0.287435.
Count of the Coolest Four Numbers in 300 Spins on a Double-Zero Wheel
Observations | Probability Least Frequent | Probability Second Least Frequent | Probability Third Least Frequent | Probability Fourth Least Frequent |
---|---|---|---|---|
0 | 0.009926 | 0.000038 | 0.000000 | 0.000000 |
1 | 0.079654 | 0.003324 | 0.000068 | 0.000001 |
2 | 0.275226 | 0.062392 | 0.006791 | 0.000448 |
3 | 0.419384 | 0.350408 | 0.140173 | 0.034850 |
4 | 0.200196 | 0.484357 | 0.557907 | 0.406702 |
5 | 0.015563 | 0.098547 | 0.287435 | 0.521238 |
6 | 0.000050 | 0.000933 | 0.007626 | 0.036748 |
7 | 0.000000 | 0.000000 | 0.000001 | 0.000013 |
Total | 1.000000 | 1.000000 | 1.000000 | 1.000000 |
The next table shows the mean, median, and mode for the count of the first, second, third, and fourth coolest numbers in the 300-spin simulations of single-zero roulette.
Summary of the count of the Four Least Frequent Numbers on a Single-Zero Wheel
Order | Mean | Median | Mode |
---|---|---|---|
Least | 2.77 | 3 | 3 |
Second Least | 3.62 | 4 | 4 |
Third Least | 4.15 | 4 | 4 |
Fourth Least | 4.56 | 5 | 5 |
The least I hope you have learned from this article is it is to be expected that certain numbers will come up more than others. To put it in other words, it is natural that some numbers will be 'hot' and some 'cool.' In fact, such differences from the mean are highly predictable. Unfortunately, for roulette players, we don't know which numbers will be 'hot,' just that some of them almost certainly will be. I would also like to emphasize, contrary to the Gambler's Fallacy, that on a fair roulette wheel that every number is equally likely every spin and it makes no difference what has happened in the past.
Roulette Hot Numbers 2020
Finally, it should not be interpreted that we give an endorsement to the 888 Casino, which we linked to earlier. I am very bothered by this rule in their rule 6.2.B. Before getting to that, let me preface with a quote from rule 6.1, which I'm fine with.
Roulette Hot Numbers Online
'If we reasonably determine that you are engaging in or have engaged in fraudulent or unlawful activity or conducted any prohibited transaction (including money laundering) under the laws of any jurisdiction that applies to you (examples of which are set out at section 6.2 below), any such act will be considered as a material breach of this User Agreement by you. In such case we may close your account and terminate the User Agreement in accordance with section 14 below and we are under no obligation to refund to you any deposits, winnings or funds in your account.' -- Rule 6.1
Let's go further now:
The following are some examples of 'fraudulent or unlawful activity' -- Rule 6.2
Next, here is one of many examples listed as rule 6.2.B
'Unfair Betting Techniques: Utilising any recognised betting techniques to circumvent the standard house edge in our games, which includes but is not limited to martingale betting strategies, card counting as well as low risk betting in roulette such as betting on red/black in equal amounts.' -- Rule 6.2.B
Let me make it perfectly clear that all betting systems, including the Martingale, not only can't circumvent the house edge, they can't even dent it. It is very mathematically ignorant on the part of the casino to fear any betting system. Why would any player trust this casino when the casino can seize all their money under the reason that the player was using a betting system? Any form of betting could be called a betting system, including flat betting. Casino 888 normally has a pretty good reputation, so I'm surprised they would lower themselves to this kind of rogue rule.
Written by: Michael Shackleford